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Category: Actual Play

Dog Eat Dog

By John
|
November 28, 2012
| 1 Comment
| Actual Play

Kit, Austin, and I sat down to play Dog Eat Dog last night on a whim. I wanted to do something but we didn’t have formal plans, so Kit listed off all the games we’d been meaning to play, and I picked the smallest one. I think all of us were just slightly lower energy […]

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Posted in %1$s Tagged %1$s 1 Comment

Mass Effect 3, Risk Legacy, and playing to find out.

By Austin
|
March 22, 2012
| 1 Comment
| Actual Play, Critical Theory

A lot has been said about the endings to ME3, and hell, they got me thinking too. Let me start by saying that I don’t have a particularly strong objection to the content of the ending I got. My primary objections to how ME3 ended are based in the context of those endings and what […]

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Posted in %1$s Tagged %1$s 1 Comment

Game Tasting 2: Doom

By John
|
October 14, 2011
| 3 Comments
| Actual Play

So, when we were unable to muster the energy to play Misspent Youth, we decided to try out the board game Doom. At first, I had confused it with the game Frag—a frantic, devil-may-care interpretation of death-match style play. But Doom is more of the “first-person mode” interpretation. It’s from the same family lineage as […]

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Posted in %1$s Tagged %1$s 3 Comments

Actual Play: BH-system Dr. Who

By John
|
August 11, 2011
| 5 Comments
| Actual Play

Well, Gen Con was utterly fantastic, despite feeling like I’ve been run over by a steamroller even a few days later. We got to meet nerd-famous people, hang out with friends, and to at least some extent, play games. One of those games was run by me, and was a game of Becoming Heroes inspired […]

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Posted in %1$s Tagged %1$s 5 Comments

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  • Bully Pulpit Games
  • Daniel Solis
  • Deadly Fredly
  • Galileo Games
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  • Lumpley Games
  • Margaret Weis Productions
  • One Thousand One
  • Rob Donoghue
  • Ryan Macklin
  • Story Games
  • The Impossible Dream
  • The Mighty Atom

Categories

  • A Piece of Work development
  • Actual Play
  • Critical Theory
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