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Category: Transneptuniana

Whoa, a post!

By Kit
|
May 23, 2014
| No Comments
| Transneptuniana

Just shy of a year dormant, but a post! I’m gonna try to get over my “I must post something Worthwhile” hangup.

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Where Did You Go?

By John
|
October 19, 2012
| No Comments
| A Piece of Work development, Et in Arcadia Ego development, Transneptuniana

So it’s been a few weeks since our last post because we’ve been working on a panoply of things. I want to get all of it down, because it seems impossible to be doing so much. Also, there are some exciting things in the works.

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Gen Con!

By Kit
|
August 6, 2012
| No Comments
| Transneptuniana

Wow, this snuck up on us! Gen Con is happening in a little over a week. We’ll be there, all four of us! No booth this year, but we’ll be at Games on Demand playing and running our games and others. Come find us!

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Post-Gen Con Deconstruction

By John
|
September 4, 2011
| 2 Comments
| Transneptuniana

So a thing came up on the Googles (over here) and it reminded me that we had not, in fact, posted about our experiences running a booth at Gen Con. This oversight will now be remedied, if only to pay homage to my feet. Running a booth at Gen Con was simultaneously exhausting, exhilarating, manic […]

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We were interviewed!

By Kit
|
August 29, 2011
| 1 Comment
| Transneptuniana

By the wonderful Scott Dunphy of New Style. Check it out!

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And Now the Con is Over

By Kit
|
August 8, 2011
| No Comments
| Transneptuniana

Gen Con was fantastic. Thanks to all the people, too many to name, who made it awesome. We sold well, we played well, and we had a great time. Particular thanks to Ryan Macklin, Jason Morningstar and Allie McCarthy for their help with advice on how to sell and pitch. For anyone who bought the […]

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Gen Con

By Kit
|
August 6, 2011
| No Comments
| Transneptuniana

Well, there’s one more day of Gen Con, and Transneptune Games has had—and hope to keep having—a great time. I’m taking a breather from the gaming, socializing, selling and accidental game designing, to recuperate. If you’re here, and you’ve not said hi yet, come by booth 1745 in Entrepreneurs’ Avenue. Unless you find us tonight, […]

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Forums!

By Kit
|
July 28, 2011
| 2 Comments
| Transneptuniana

We have forums now. They’re quiet, but if you want to ask questions about our games, our development, or anything of the sort, they’re here: Transneptune Forums.

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Our first sale!

By Kit
|
July 20, 2011
| No Comments
| Transneptuniana

We’ve already sold two copies! I’m very excited. It’s like framing our first dollar and putting it up on the wall of our restaurant. If you’ve bought a copy, be sure to get in touch so that we can send you a PDF copy. Thanks, and we hope you like it.

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Gen Con and Publishing News

By John
|
July 20, 2011
| 4 Comments
| Transneptuniana

Great news! We finalized our print layout and are ready to accept orders for Becoming Heroes. You can pick it up here. We’re still working on the PDF/digital formats—we’re hoping to create a full-size and tablet version, and should have them soon. This is the culmination of a year of work for us and we’re […]

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Links

  • Bully Pulpit Games
  • Daniel Solis
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Links

  • Bully Pulpit Games
  • Daniel Solis
  • Deadly Fredly
  • Galileo Games
  • Go Play
  • Lumpley Games
  • Margaret Weis Productions
  • One Thousand One
  • Rob Donoghue
  • Ryan Macklin
  • Story Games
  • The Impossible Dream
  • The Mighty Atom

Categories

  • A Piece of Work development
  • Actual Play
  • Critical Theory
  • Et in Arcadia Ego development
  • Game Design
  • Game Design Community
  • Games Galore 2012
  • Lucid development
  • Play Process
  • Promotional
  • Transneptuniana

Archives

  • May 2017
  • March 2016
  • July 2015
  • June 2015
  • May 2015
  • April 2015
  • January 2015
  • December 2014
  • June 2014
  • May 2014
  • June 2013
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  • November 2012
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  • December 2011
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