Well, Gen Con was utterly fantastic, despite feeling like I’ve been run over by a steamroller even a few days later. We got to meet nerd-famous people, hang out with friends, and to at least some extent, play games. One of those games was run by me, and was a game of Becoming Heroes inspired by Dr. Who. A few people expressed interest in hearing about it, so I figured I would write it up and post it here. Caveat: this post is long, despite only representing two hours of play.

A bit of context. Graham Walmsley was the inspiration behind running a game at all; left to my own devices, I would’ve stayed in the booth for another few hours. I’m much, much happier that we did get to run a game. Unfortunately, Graham couldn’t make it to that actual game, so I thought that I wouldn’t have an audience. Games on Demand is magic, though, and within a few minutes there was a full table of players eager to learn the game.

Right. On with the show.

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Some talk on Twitter the other day (ending here) got me thinking about the best game I’ve ever played. Perhaps surprisingly, perhaps understandably, it violated a lot of the common assumptions about how to play role-playing games, but for at least two of us who played—me, and Austin—it changed the way we see role-playing games and what we felt that they could do. What follows is an anecdote, hopefully interesting.

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