So, when we were unable to muster the energy to play Misspent Youth, we decided to try out the board game Doom. At first, I had confused it with the game Frag—a frantic, devil-may-care interpretation of death-match style play. But Doom is more of the “first-person mode” interpretation. It’s from the same family lineage as Descent, and while I consider that game to be tedious and boring, Doom does many things differently. (Odd, since Descent came later, but then, that’s progress.) All told, we had a good time, and would have a better time, changing just a few things around.

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