We recently played How We Came to Live Here—a game about playing in a myth derived from the cultures of various Pueblo peoples. When I first picked up the game, I had concerns. One was about the appropriateness of my taking a role in a Native American myth, but that’s a post for another day. The RPG takes pains to be sensitive to these issues and goes out of its way to build a bridge for someone like myself to be involved. I believe in the good intentions of the work, and it communicates respect for Native American culture in every paragraph.

But in doing so, it remains quiet on gender issues that I think ought to be addressed.

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Game Tasting 2 closed out with How We Came to Live Here. It underscored the theme of this game tasting week, which is that expectations need to be managed.

We went into it having not noticed quite how long set-up could take. After two hours of making characters and making the village, we were spent. Had we realized it could take that long, we might have prepped partial pregens or just gone into it with an appropriate budget for our energy. Absorbing new information takes energy, and we had to both learn a new system and an unfamiliar setting.

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So, you might recall the game tasting we did a bit ago. We’re going to do it again this week! On the menu are:

As before, the discussion and dissection should be up the next day.

Sadly, this game didn’t happen. John was due to facilitate it (it’s sort of a two-GM system, so I won’t say “run”), but he was ill, and so we canceled.

I’ll take the opportunity to gather my mental juices and post something else today, though. There have been some thoughts that are more general than a reaction to a specific game that I would like to hash out and write about.

ETA: Here’s today’s real post, Teaching Situation.

So, this coming week, we of Transneptune (with some friends) are going to spend this coming week trying a different game every night. And we’re gonna post about it.

Here’s the schedule:

Hopefully, the posts will go up the day after, but they might be delayed if we’re busy. Which we probably will be.